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Asked 8 years, 7 months ago. Active 8 years, 7 months ago. Viewed 4k times. In the course of the Leviathan DLC you learn some pretty important new facts about the reapers, namely that they, or at least the Catalyst, were created by the Leviathan species, and subsequently rebelled and nearly destroyed their creators. Improve this question. Alex Alex Add a comment.
I guess so but I didn't have a problem with the original ending as it left you with questions. I found the extended dlc ending unnesscessary. I never played the updated ending since I felt like the original gave me what I needed in terms of an explanation of what was happening. That said, the Leviathan quick look was interesting from the perspective of adding more context to the overall lore, even if it felt a bit like an exposition-dump. I think the extended cut on its own gives you more context for the star child.
I didn't play leviathan, but my first experience with the game involved the ec, and I felt like he was adequately explained. I don't think the peoples real gripe with this game is the star child, I think it's the final decision sort of making the previous choices feel irrelevant.
Honestly I thought the ending was kind of cool, but I was braced for the worst shit ever, had the extended cut, and didn't really care about the games before as much as everyone else. It explained more, but I kind of got the gist of it during the end anyway. I think it would of perhaps made it slightly more palatable, however the actual choices themselves are still kind of lame especially synthesis. Also there's other aspects of ME3 that make it less than ideal overall vs the first and second games in terms of narrative railroading and godawfulness Kai Leng, Diane Allers, etc, etc.
I do think Leviathan, From Ashes, and the EC definitely improve the ending, but I also think they wouldn't have made that big of a difference in the reaction. It's the end of a trilogy. There's inevitably going to be a backlash. The structural problems with the game and story just in Mass Effect 3 are bigger than the DLC "fixes".
I didn't feel like the ending was out of no where, and that the star child didn't make sense. Really when you look back at the entire series together, they choreographed quite plainly the whole move toward gestalt consciousness that the synthesis ending lead to, which I assume was the ending Bioware intended most people to take.
Yeah for me the writing was on the wall since 2 that something like this would happen. Right because it was pretty obvious from the start that a device no one knew about needed to be built and stuck onto the Citadel to make a star child pop out of the Citadel and give you two absurd choices while downplaying the most satisfying one.
It certainly would have enhanced it and it definitely should have been in the retail release. You don't lock away super important lore like that behind paid DLC. If it wasn't for the backlash we probably wouldn't have gotten Leviathan at all with it's massive reaper info dump but likely something more akin to Omega. Leviathan probably should've been the whole subplot to ME3, not the Cerberus thing.
That would've made it better. If only Leviathan came out before the Extended cut Also you have some quaint ideas as to how Bioware work if you think they needed to hire on staff again, given they're an ongoing studio.
Replacing one Deus ex Machina with another one wouldn't live up to the gigantic expectations people had. Which includes the crazy notion that "every choice you made mattered". And yet Bioware were able to churn out the EC which was completely new content in very little time at all.
Kind of puts your entire argument into the reject bin tbh. Prabably not, one of my issues with the end was the whole.. First I should make it clear that I didn't dislike the ending. I was disappointed but I didn't dislike it.
While this allows the Switch the play N64 games such as Zelda: Ocarina of Time, Super Mario 64, Mario Kart 64, Winback and more the common consensus is that this is not a great port as it emulates the classic Nintendo 64 console in a poor way. While this does include North American and European versions of the game, reports say that fog, frame-rates, and input timing are affected all of which is covered in this Performance Review.
Is this the Link to the Past we all hoped? Watch and find out. Nintendo Online N64 games may have been something that we've all waited for, but maybe Nintendo should take another pass. In Partnership with Wal-Mart.
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